Constrained algorithms (since C++20)
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                    C++20 provides constrained versions of most algorithms in the namespace std::ranges. In these algorithms, a range can be specified as either a Iterator-Sentinel pair or as a single Range argument, and projections and pointer-to-member callables are supported. Additionally, the return type of most algorithms have been changed to return all potentially useful information computed during the execution of the algorithm.
Contents | 
[edit] Algorithm concepts and utilities
The header <iterator> provides a set of concepts and related utility templates designed to ease constraining common algorithm operations.
|   Defined in header  
<iterator>  | |
|   Defined in  namespace  
std  | |
 Indirect callable concepts | |
  specifies that a callable type can be invoked with the result of dereferencing a Readable type (concept)  | |
  specifies that a callable type, when invoked with the result of dereferencing a Readable type, satisfies Predicate (concept)  | |
  specifies that a callable type, when invoked with the result of dereferencing two Readable types, satisfies Predicate (concept)  | |
  specifies that a callable type, when invoked with the result of dereferencing two Readable types, satisfies StrictWeakOrder (concept)  | |
 Common algorithm requirements | |
   specifies that values may be moved from a Readable type to a Writable type  (concept)  | |
  specifies that values may be moved from a Readable type to a Writable type and that the move may be performed via an intermediate object  (concept)  | |
  specifies that values may be copied from a Readable type to a Writable type  (concept)  | |
   specifies that values may be copied from a Readable type to a Writable type and that the copy may be performed via an intermediate object (concept)  | |
   specifies that the values referenced by two Readable types can be swapped (concept)  | |
   specifies that the values referenced by two Readable types can be compared (concept)  | |
|    specifies the common requirements of algorithms that reorder elements in place   (concept)  | |
|    specifies the requirements of algorithms that merge sorted sequences into an output sequence by copying elements   (concept)  | |
|    specifies the common requirements of algorithms that permute sequences into ordered sequences   (concept)  | |
 Utilities | |
  computes the result of invoking a callable object on the result of dereferencing some set of Readable types (alias template)  | |
|   helper template for specifying the constraints on algorithms that accept projections  (class template)  | |
[edit] Constrained algorithms
|   Defined in header  
<algorithm>  | |
|   Defined in  namespace  
std::ranges  | |
 Non-modifying sequence operations | |
|    checks if a predicate is true for all, any or none of the elements in a range   (niebloid)  | |
|    applies a function to a range of elements  (niebloid)  | |
|    returns the number of elements satisfying specific criteria   (niebloid)  | |
|    finds the first position where two ranges differ   (niebloid)  | |
|    determines if two sets of elements are the same   (niebloid)  | |
|    returns true if one range is lexicographically less than another   (niebloid)  | |
|    finds the first element satisfying specific criteria  (niebloid)  | |
|    finds the last sequence of elements in a certain range   (niebloid)  | |
|    searches for any one of a set of elements   (niebloid)  | |
|    finds the first two adjacent items that are equal (or satisfy a given predicate)   (niebloid)  | |
|    searches for a range of elements   (niebloid)  | |
|    searches for a number consecutive copies of an element in a range   (niebloid)  | |
 Modifying sequence operations | |
|    copies a range of elements to a new location   (niebloid)  | |
|    copies a number of elements to a new location    (niebloid)  | |
|    copies a range of elements in backwards order   (niebloid)  | |
|    moves a range of elements to a new location    (niebloid)  | |
|    moves a range of elements to a new location in backwards order  (niebloid)  | |
|    assigns a range of elements a certain value   (niebloid)  | |
|    assigns a value to a number of elements   (niebloid)  | |
|    applies a function to a range of elements   (niebloid)  | |
|    saves the result of a function in a range   (niebloid)  | |
|    saves the result of N applications of a function   (niebloid)  | |
|    removes elements satisfying specific criteria   (niebloid)  | |
|    copies a range of elements omitting those that satisfy specific criteria   (niebloid)  | |
|    replaces all values satisfying specific criteria with another value   (niebloid)  | |
|    copies a range, replacing elements satisfying specific criteria with another value   (niebloid)  | |
|    swaps two ranges of elements   (niebloid)  | |
|    reverses the order of elements in a range   (niebloid)  | |
|    creates a copy of a range that is reversed   (niebloid)  | |
|    rotates the order of elements in a range   (niebloid)  | |
|    copies and rotate a range of elements   (niebloid)  | |
|    randomly re-orders elements in a range   (niebloid)  | |
|    removes consecutive duplicate elements in a range   (niebloid)  | |
|    creates a copy of some range of elements that contains no consecutive duplicates   (niebloid)  | |
 Partitioning operations | |
|    determines if the range is partitioned by the given predicate    (niebloid)  | |
|    divides a range of elements into two groups   (niebloid)  | |
|    copies a range dividing the elements into two groups   (niebloid)  | |
|    divides elements into two groups while preserving their relative order   (niebloid)  | |
|    locates the partition point of a partitioned range   (niebloid)  | |
 Sorting operations | |
|    checks whether a range is sorted into ascending order   (niebloid)  | |
|    finds the largest sorted subrange   (niebloid)  | |
|    sorts a range into ascending order   (niebloid)  | |
|    sorts the first N elements of a range   (niebloid)  | |
|    copies and partially sorts a range of elements   (niebloid)  | |
|    sorts a range of elements while preserving order between equal elements   (niebloid)  | |
|    partially sorts the given range making sure that it is partitioned by the given element   (niebloid)  | |
 Binary search operations (on sorted ranges) | |
|    returns an iterator to the first element not less than the given value  (niebloid)  | |
|    returns an iterator to the first element greater than a certain value  (niebloid)  | |
|    determines if an element exists in a certain range   (niebloid)  | |
|    returns range of elements matching a specific key  (niebloid)  | |
 Set operations (on sorted ranges) | |
|    merges two sorted ranges   (niebloid)  | |
|    merges two ordered ranges in-place   (niebloid)  | |
|    returns true if one set is a subset of another   (niebloid)  | |
|    computes the difference between two sets   (niebloid)  | |
|    computes the intersection of two sets   (niebloid)  | |
|    computes the symmetric difference between two sets   (niebloid)  | |
|    computes the union of two sets   (niebloid)  | |
 Heap operations | |
|    checks if the given range is a max heap  (niebloid)  | |
|    finds the largest subrange that is a max heap   (niebloid)  | |
|    creates a max heap out of a range of elements   (niebloid)  | |
|    adds an element to a max heap   (niebloid)  | |
|    removes the largest element from a max heap   (niebloid)  | |
|    turns a max heap into a range of elements sorted in ascending order   (niebloid)  | |
 Minimum/maximum operations | |
|    returns the greater of the given values   (niebloid)  | |
|    returns the largest element in a range   (niebloid)  | |
|    returns the smaller of the given values   (niebloid)  | |
|    returns the smallest element in a range   (niebloid)  | |
|    returns the smaller and larger of two elements   (niebloid)  | |
|    returns the smallest and the largest elements in a range   (niebloid)  | |
 Permutation operations | |
|    determines if a sequence is a permutation of another sequence   (niebloid)  | |
|    generates the next greater lexicographic permutation of a range of elements   (niebloid)  | |
|    generates the next smaller lexicographic permutation of a range of elements   (niebloid)  | |
[edit] Constrained uninitialized memory algorithms
|   Defined in header  
<memory>  | |
|   Defined in  namespace  
std::ranges  | |
|    (C++20)  | 
   copies a range of objects to an uninitialized area of memory   (niebloid)  | 
|    (C++20)  | 
   copies a number of objects to an uninitialized area of memory   (niebloid)  | 
|    (C++20)  | 
   copies an object to an uninitialized area of memory, defined by a range   (niebloid)  | 
|    (C++20)  | 
   copies an object to an uninitialized area of memory, defined by a start and a count   (niebloid)  | 
|    (C++20)  | 
   moves a range of objects to an uninitialized area of memory   (niebloid)  | 
|    (C++20)  | 
   moves a number of objects to an uninitialized area of memory   (niebloid)  | 
|    constructs objects by default-initialization in an uninitialized area of memory, defined by a range  (niebloid)  | |
|    constructs objects by default-initialization in an uninitialized area of memory, defined by a start and count   (niebloid)  | |
|    constructs objects by value-initialization in an uninitialized area of memory, defined by a range  (niebloid)  | |
|    constructs objects by value-initialization in an uninitialized area of memory, defined by a start and a count  (niebloid)  | |
|    (C++20)  | 
   destroys an object at a given address   (niebloid)  | 
|    (C++20)  | 
   destroys a range of objects   (niebloid)  | 
|    (C++20)  | 
   destroys a number of objects in a range   (niebloid)  |